3D Modelling & Animation
Experiences
Professional
Clutterbot:
I was given the opportunity to produce in-house videos to help provide context to what was expected of the robot we were making and for internal presentation. This was a solo piece of work that included modeling a family home environment with a lounge and kitchen, along with assets such as tables and toys. I then completed some simple texturing and a minor bit of rigging using the auto rigger with some fixes. I then completed key frame animation for the robot and human characters to produce three different in-house videos. To finish the piece I completed lighting the scene using the Arnold renderer features.
For this project the main programs I used were:
Autodesk Maya
Arnold Renderer
Tutor at Yoobee School of Design:
While this was more focused on the tutoring skill set, I provided insight and instruction to students in order for them to complete the short course. This provided ample opportunity to present different techniques to the students and pass this knowledge on. This covered a quick range of skills in Maya, mainly focused on an animation skill set.
Personal
Portfolio Work:
Most of my 3D work has been personal work to add to my portfolio, as well as my final projects at Yoobee School of Design. I have tried to cover a range of work but have landed a focus on modelling and animation with a direction more to modelling, specifically environment and character modelling as that was the area I was wanting to pursue.
The main programs that I used for these were:
Autodesk Maya
Autodesk Mudbox
Pixars Renderman
Adobe Photoshop for specific textures
Work Examples
Due to the nature of the work at Clutterbot, I cannot showcase any of the work I have been doing in this field because of NDA’s.
I have more in-depth showcases of projects on my Artstation profile. Below is my current showreel of my work. I enjoy a focus of modelling, as I would like to get more of a range of experience in environment & character modeling. I also have an animation interest and would be interested in dabbling in the area more with learning what I can. I am always trying to update my work with on the side portfolio projects. I would also like to explore more with Unreal engine which I am trying to learn in my downtime.